đšī¸Gameplay
How to play when entering a PvP match
Last updated
How to play when entering a PvP match
Last updated
When participating in PvP battles, players will receive a certain number of summoning points each turn and use them to place a character on the battlefield. The strength of these points will determine victory or defeat and will accumulate from the characters' stats on the board.
The battlefield is divided into three areas with random characteristics that may support or limit the players' strength. Each area will have a maximum of four positions for four characters. Victory will come to the player if they win two out of three areas.
The game's strategic element lies in two main factors: the randomness of the character cards and the characteristics of the playing area. Character cards will appear randomly from the player's available deck. Each character will have a unique skill or superior strength stats. Summoning points are fixed and will increase with each turn.
Therefore, a deck needs to ensure how to gain an advantage at the beginning of the battle and create surprises at the end. The decision to place or not to place a card will have a significant impact on the outcome of the game.
Different areas will have their characteristics such as increasing strength points for the side with more cards placed there, limiting strength point stats, or limiting the number of cards.
Finally, the unique aspect of this game, aside from its card mechanics, is the "ZAP" feature. When two players confront each other, the victor will earn a trophy, while the loser will forfeit one. At any juncture during the match, both players can ZAP within the same round to double the points for the winning player in each match. Surrendering prematurely will diminish the number of trophies lost through ZAPs from the opponent.
The number on the top left: Energy needed to produce the card.
Top right number: The card's combat power level.
Text box at bottom: Card's special ability. If there is no special ability, the card will have a Special Introduction in Italics
Normal match: Players use warriors to earn trophy points and climb the rankings.
Ranking: Players bet $ZC on battles; the winner receives the opponent's $ZC and a trophy to climb the rankings.